You’ve heard of scenes where cartoon or game characters are made real with the help of artificial intelligence. With this technique, it is possible to determine how non-existent characters will appear in real life. This process has been done to Dark Souls characters recently. If the result was disturbingly realistic.
The artificial intelligence face transformation process applied to Street Fighter characters before did not yield very suitable results, creating irrelevant faces from the main characters. The technique applied to Dark Souls this time, officially removed the characters from the game and made it a reality.
Artificial intelligence has officially created new humans from game characters
Known for his Dark Souls images, YouTuber ‘illusory wall’ used artificial intelligence, which turns unreal faces into human portraits, for Dark Souls characters. The tool developed by Or Patashnik, Zongze Wu, Eli Shechtman, Daniel Cohen-Or and Dani Lischinski has processed the characters of the game so well that the resulting photographs showed the game as a gamified version of a cinema. Presumably, these photos were modeled as a matter of fact, it can be processed into the characters of the game. However, which graphics cards run this mode, we do not know at the moment.
Just like when the process was done for Street Fighter characters, the ‘real’ version of many characters was found a bit funny. This is probably because the characters in the game are not balanced with reality, even as drawings. Successfully transforming characters like Chun-Li Zangief had the character of ‘meme’ on the internet. Anyway, without further ado, let’s take a look at the game characters that were successfully rendered this time. Here are some of the Dark Souls characters exposed to the magic of artificial intelligence:
Solaire of Astora
Andre of Astora
Oswald of Carim