MOBA players, I think, have experienced the following situation at least once: They have a disgraceful match, then “I will not enter this game again!” they shout and set sail for other games of the genus. However, when they see that the MOBA market is stuck in the LoL-Dota-HoTS triangle (let’s add Smite, it’s rectangular :P), they go back to their furrier shops, the MOBA they played before.
As someone who has experienced this cycle frequently, I had the opportunity to try many MOBAs, both good and bad. Especially when LoL and Dota were in their golden ages, almost everyone was making MOBA games, do you remember? But there was always a lack of something in those “popularity capture” games. The things they did to stand out from their opponents were either too many or not too much in the face of the player. They actually had to do it like Pokémon UNITE and make it as easy as possible; in sufficient sense.
You are the game of a nation that missed the train?!
I won’t talk about whether MOBAs are dead or over, that’s a different bet, but you won’t release a Pokémon MOBA in 2021, bro; It’s been a long time since that train left! It’s been a long time since the pinnacle of competitive gaming has shifted from MOBAs to FPS (and possibly even Battle Royales). Now I thought of an FPS Pokémon game… Ehehe… No, enough of that, Pokémon UNITE, which has become a MOBA. He could have preferred to be in Auto Battler, but… Fortunately, it has become a MOBA.
Because in order to break the cycle of “anger, new game, return to the old game” that I mentioned, new MOBAs need to be released. However, Pokémon UNITE chose not to break this cycle, but to be a sidekick to this cycle. In other words, there is no MOBA that anyone plays with the main focus, but Pokémon UNITE is a getaway for those who are bored with the real MOBA. Although it has been released on Switch, we know that it will also debut on mobile in the future. In other words, it is not necessarily satisfying, but offers a snack experience.
How do we dive if there is no tower?
MOBA is now a kind of very sharp lines. Destroy the opposing team’s base on the map consisting of 3 corridors and forest. When you start to bend this formula a little bit, MOBAs that do not find a response in the player I mentioned appear. In Pokémon UNITE, on the other hand, although things are different in presentation, since it is one-to-one in theory, it can be played without any surprise.
In ordinary and ranked modes, the map is inhabited by two corridors and a forest, top and bottom. In other words, it has an elliptical structure, not a rectangular one like in Dota and LoL. This is not the first MOBA I’ve played in this map format, of course, but this form suits Pokémon UNITE very well. There are 2 pots that can be demolished in these corridors and 1 that cannot be demolished on the main top. No, dear, I did not write wrong. Little tiny Pokémon (Snorlax won’t see this, it would be very sad :P) neither leg nor sir, they should hit that concrete tower and knock it down, right?
The main goal is to score points by throwing the Aeos powers, which are obtained by defeating the predatory Pokémon in the forest, personally killing the players and cutting the legendary Pokémon that appear in the late game, to these pot towers. Killing your enemies is not the main focus, but it is very important to put the opponent in trouble or, in the worst case, to create a position. As in a typical MOBA game, you will understand. When this is the case, you are after “points”, not “score”. This is possible by dominating the map, helping your friends and knowing where and what to do. Imm… As in a typical MOBA game. . .
Playing Pokémon UNITE while waiting for the Pokémon GO raid…
Since there is activity in Pokémon GO these days, there is a lot of Dialga in the game AND I WANT SHINY DIALGA. As you can see, I’m after an event that occurs 1 in 1500. I have to do a lot of raids for this. Find a squad, wait for the raid’s time, pack up, cut… Don’t die donkey don’t die, it’s an incredible waste of time. Luckily, now that Pokémon UNITE is available, I can turn these unproductive times to my advantage by playing another Pokémon game!
As I said before, Pokémon UNITE should also be looked at as a portable game. I’m not talking about the meetable form of Switch, when I say portable, it will be released on smartphones in a month! That’s why quick consumption is also very important. The ranked and regular game takes a maximum of 10 minutes, and the special part called “quick mode” takes a maximum of 5 minutes to play a match. Honestly, I love it! Aside from the MOBAs we play on the PC, there is no upper time limit in the MOBAs we play on mobile as well. The pleasure of logging in without the stress of leaving the game, knowing how long a game will last, especially if you knew how unique it is for someone playing on mobile…
As if the game is not a cookie, there is also a fast mode, yes. But the most valuable part of the fast mode (apart from the sudden transformation of the game to 4v4 :P) is that it is inhabited by maps that change daily. Changing both the design and the corridor logic can be really refreshing. For example, Shivre City, which is very similar to LoL’s Abyss. One lane, one pot, many battles! This map change is an incentive to log into the game, apart from getting daily rewards at first, but then it loses its magic quickly as it naturally enters a “playlist”.
The second P2W MOBA in videogames history!
As gameplay elements, it is incredibly enjoyable to kill forest creatures, gain Aeos power, and then count it as a score in the pot. The reason for this is that you can adopt the game method you want. Actually, since there is no shop in the game, you don’t deal with item arrays, I swear. For example, I helped my teammates by making a shuttle between the top lane and the middle of the bottom lane in a wandering state, and my winning rate is very high now, I will not be able to be modest. 😛
There is not a shop inside the game, but there is so much of a shop outside… Okay, I understand, it will be released on mobile in a few months. The revenue systems of portable games are also more or less specific. I’m not proud to say that I spent some money on Pokémon GO. But Pokémon UNITE is a MOBA… I know Mobile Legends has P2W elements in it too. But there are two different issues in this situation: 1. Pokémon UNITE, which gives the rewards in abundance at first and cuts it off instantly, pushing the player to spend money in incredible form. 2. I swear I don’t know what you think, but I don’t think this situation suits a brand like Pokémon at all. I don’t know if there will be an adjustment to the store, leveling up, especially the item development system and the battle ticket in the future, but the situation is not at all ethical as it is now.
898 in Pokédex, 23 Pokémon in Pokémon UNITE
The number of characters in today’s MOBAs is a lot more than 100. Okay, games that are 10 years old, but don’t do it for a MOBA, let’s get past that, isn’t 23 too little for a Pokémon MOBA?! At least one good news: Let’s say you have chosen Gengar, you can observe the evolution of Gastly → Haunter → Gengar directly in the game as you level up. These evolutions are reinforced by changing skill sets.
Playable Pokémon are in order in pokédex motamot: Venusaur, Charizard, Blastoise, Pikachu, Clefable, Alolan Ninetales, Wigglytuff, Machamp, Slowbro, Gengar, Blissey, Mr. Mime, Snorlax, Gardevoir, Absol, Garchomp, Lucario, Crustle, Talonflame, Zeraora, Cinderace, Eldegoss and Cramorant.
Considering that it is not a random item array, the roles of Pokémon such as carriers, tanks and abutments are actually determined by their basic status and skill sets. For example, Wigglytuff can put his opponents to sleep by singing music, which is not surprising at all. That makes it a boost you want to see in squad battles. On the other hand, the Snorlax is a unique tank with its health bar that stands out from other Pokémon and literally jumping to the forefront of the battle.