Warhammer 40,000: Battlesector - Review 1
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“In such dire circumstances, the little warriors might have lost all hope, but they were the Blood Angels Space Marines, sons of the honorable Sanguinius. Their ancestors fought alongside the Emperor in the darkest days and they would never tarnish this memory”.

– Blood Angel Captain Zorael

With Games Workshop changing its commercial license policy, which it has been tight-lipped for years, the game has been filled for a while to come out of the torn spaceship. In the midst of these, Dawn of War was the shining game in real-time strategy, Mechanicus and Gladius in turn-based strategy, and the 10-year-old Space Marine was in the FPS genre. In their midst, the Inquisitor: who, like Martyr, started badly and recovered, but could not turn anyone but the loyal mass; There were also games such as Eternal Crusade and Eisenhorn: Xenos (which is a very good sci-fi novel), which were expected with high hopes and wiped with tears. A significant part of the rest were turn-based disappointments and “we did it for the phone, but let’s win on the PC” games. Fortunately, the fact that every game with this license is about Space Marines -even Ultramarines- has decreased with the new generation games. Games with different chapters, such as Space Wolf and Blood Raven (though spawned for DoW, but still), came to the fore, but Xenos would like to see it too. After all, there was a time like the Horus Heresy, on which dozens of books were written. The heart will almost have to wait, but thanks to Battlesector, it will be festive with the Blood Angels.

Warhammer 40,000: Battlesector - Review 2

Warhammer 40,000: Battlesector - Review 3

“They are my Space Marines and they will not know what horror is. ” – Emperor

Turn-based strategy Battlesector started with a plus point in my eyes, as it took the Blood Angels chapter and the Zerg-inspired Tyranid race into the center. (There are even a few Sisters of Battle missions.) I should point out from the beginning that the manufacturer aimed directly at the audience that loves the W40K desktop and its novels. It gives you the pros and cons. The game gets as close to the tabletop W40K experience as possible (not counting the painting of the figures): We build your own army, expand it with new units, and drive into the field with the points we have. This makes for a very enjoyable skirmish/hot seat and multiplayer experience. It is valuable to know the map and to be able to form a stable staff here. Scenario mode is not a problem. You can even start one level above if you are a turn-based expert. The script length (~20hrs) is medium sugar. The missions are of the “find that object, protect that citizen, open those doors, clear the leftovers, the National Anthem and the closing” type. Fun but poorly replayable missions. After completing the main task, he also has the map cleaned, which makes people say meeh from time to time. The presentation of the story is weak compared to DoW, ears are looking for exciting dialogues and eyes are looking for pleasant cinematics. Artificial intelligence is not very bright, but it offers a virtual tabletop experience with a knowledgeable competitor (hotseat, multiplayer). We start at the edges of a large map by selecting units based on the score measure selected in Multi mode.

“For a thousand years I have fought and seen the darkness in our galaxy. I have seen the vileness of the alien and the perversion of the mutant. I have witnessed the sin of being possessed. I have seen all the evil that moored in the galaxy and slew all those whose presence tainted the Emperor. I saw what you will see. . . . So fear not and be proud, for we are the sons of Sanguinius, guardians of Humanity. Yes, we are indeed Angels of the Dead.” – Blood Angel Company Commander Dante

Warhammer 40,000: Battlesector - Review 4

As I mentioned, the producers aimed to actively follow the W40K lore while designing the game. We are expected to be familiar with names like Indomitus Crusade or Guilliman to catch some details. The heroes in the story frequently mention these names. Natural, unsophisticated gamers turn to sea bass. (For this, I have prepared a brief word for you. ) Hero units do not level up, but skill trees can be opened with the points earned as you complete the missions.

“Be bloody, bold and determined” – Blood Angels 10th Squadron

The value that determines the intensity of action in the game is called momentum, and how it is earned differs according to the race and class played. For example, the Blood Angels suffer from a genetic inheritance called Red Thirst. In this damn game, it takes place as gaining momentum as you hit the enemy. The madness of Blood Angel doesn’t end there: When this crazy chapter gets mad, they enter Black Rage, paint their armor black and die under the name of Death Company. As Sisters take damage (somewhat sadomasochism), the Tyranid gains momentum when their synaptic leader is in range. When the momentum reaches 100, additional movement points or the ability to get stronger (Surge) occur. With the Overwatch mode, you are alert to attacks from the selected region. Attacking from above or below determines the success rate of the attacked enemy, range and angle of fire. The shield feature mostly works, sometimes it can get silly. You form an army from the units you choose without going to the task, according to the limited points you have; Even if you carry more to the front, you cannot drive more than your score.

Warhammer 40,000: Battlesector - Review 5

Warhammer 40,000: Battlesector - Review 6

“Welcome Melek, you brought joy” – Candan Erçetin

Battlesector’s voiceover and music are successful in giving the W40K vibe. It’s natural, not a Dawn of War 1-2 level though. The graphics give a highly developed Dawn of War 2 feel. I just wish the terrain was of the damageable type. The smell of blood, smoke, gunpowder (okay, no), the corpses piling up make a gruesome battlefield come alive.

The manufacturer explains their one-year plans in the teaser image as new sides, maps, tournaments, optimization and console releases. Orc, Chaos SM (Death Guard judging by the timeline), and a few more chapters will likely be added, though the order will probably change. Because DLC is a breadbasket. As a final word, Black Labs, which gained respect with Battlestar Galactica: Deadlock, is also doing a good job with Battlesector. In its current form, the game is promising, entertaining, affordable for Turkey; but it’s a game with flaws. If you are not a fan of W40K, you can subtract half from the score I gave, and if you are a fan of W40K, you can add half a point.

Warhammer 40,000: Battlesector - Review 7

Warhammer 40,000: Battlesector - Review 8

SMALL W40K: BATTLESECTOR DICTIONARY

Let’s go from general to specific for those new to the W40K. There are tens of novels and Fandom pages about the following titles and titles I haven’t mentioned, and there are 6060 pages from the very beginning to the last detail. Those who will read W40K for the first time can start with the first three novels of Horus Heresy, which tells the events of the year 30K. Those who want to get to know Space Marines can read the Omnibus series of the famous Chapters. In the middle of the series, there are novels that are respected in the science fiction genre, such as Horus Rising and Eisenhorn. The purpose of the following recipes is that you don’t get lost in the middle of some phrases while playing Battlesector.

  • Warhammer40K: A dark fantasy-sci-fi world and tabletop turn-based strategy game set in the 30-40 thousand years, where you paint by combining your figures, presented by GamesWorkshop company in 1987.
  • Space Marines: Protector of humanity, enemy of alien races (Xenos) and “Angels of Death” of the Emperor of Humanity. They are military clusters cloned from the Emperor, whose head (Primarch) is alarming with their gigantic size, in huge power armor. (Previously legion and 1000 soldier chapters after Horus Heresy) Those who lost themselves to the Chaos lords appear as Chaos SM.
  • Emperor of Humanity: The person with the greatest psychic power in the galaxy, the founder of the Human Empire. While he was conquering the entire Milky Way with the Great Campaign led by his sons, whom he cloned from himself, he was betrayed by the chaos of his son Horus. (Year 30K) By spending his immortal body to protect humanity, he has moved to the Golden Throne to which he is bound in cybernetic form, he has been here for 10 thousand years. Trillions of people (with a religious system they don’t want) feed their psychic power by worshiping him.
  • Blood Angels: One of the first legions and the largest in the 30K year. Their lament for Sanguinius, the Primarchs who were killed while protecting the Emperor, combined with a genetic degeneration turned into a curse of “desire for the blood of the enemy” called Red Thirst. Moreover, they can enter the kamikaze Death Company mode with the Black Rage curse. He has good novels like Deus Encarmine, Red Fury and Sons of Sanguinius.

Warhammer 40,000: Battlesector - Review 9

  • Tyranid: Cancer of the galaxy, predatory insect race. They move in gigantic superior organisms called the Hive Fleet. All are synaptically connected to the Hive Mind and are governed by the supreme intelligence. On the way to the Hive Fleet Leviathan Terra (Earth), which we encounter in the game, it ravages the Baal system (Devastatition of Baal) of the Blood Angels in which the game takes place. The game takes place on Baal’s moons after this war.
  • Roboute Guilliman: The most well-known chapter is Primarch of the Ultramarines. Thousands of years after his death, he was resurrected to repel the Chaos and Xenos armies, becoming the Emperor’s sword and right-hand man.
  • Primaris Marines: A larger and more powerful SM and battle-changing cluster developed through the Space Marine gene, by the efforts of the saint Tech-Priest Cawl and by the behest of R. Guilliman in 31K.
  • Indomitus Crusade: The great expedition mentioned in the game, set in 42K years, against the chaos forces, Orc and Tyranid threat, led by R. Guilliman.
  • Sisters of Battle: A military group of extremely bigoted women at the behest of Ecclesiarchy, the religious establishment of the empire. Because of their fanaticism and devotion, they are often called to mission by the Inquisition.
  • Techmarine: Engineer SM. On Mars, they learn to feel the pain of the machine and to beautify it.
  • Dreadnought: Don’t say “Mech you know” and pass. Mortally wounded in battle, the mind and the rest of SM are placed in a cyber-organic state inside this giant, moving sarcophagus. This gigantic robot is now his body and lifespan. They look at dreadnoughts like techmarines.
  • Gen-Seed: Everything used in the process that makes a SM an SM, from gene therapy to surgical interventions. 19 gene seeds developed in artificial environment and providing superhuman abilities are added to SM through a certain process.
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