In the past years, many game developers polished their old games, added a few different features or did not even bother with the games we know. heated and presented to us passed by seeing.
What’s worse is that the next period doesn’t look like it will go any different than this. more and more day by day remaster and remake we will continue to hear the news. So what is the reason for this unstoppable trend?
Let’s start with the obvious: Remake and remaster is much cheaper and more profitable than starting a new project:
One of the biggest reasons why we see remaster and remake games is that the giants in the game branch forget their essence and make it their primary goal to present enough works and become only profit-oriented formations. Since it is essentially a game that can be used as a handheld template less research and planning is required.
All that needs to be done is to offer a better experience in proportion to the time that has passed since the original game’s release. Then launch the game with the market standard price tag of $60. For some remakes, these pronunciations may be seen as unfair, but they were released as if they were thrown at us with an automatic rifle. with some make up It is clear that this aim is pursued in many works with the phrase “Remastered” added to the end of the game’s name.
A way to reunite games with fans as well as introduce them to new generations:
As usual, every remake and remastered we come across does not share common goals with the profit monsters we mentioned above. Profit is usual, it is always one of the reasons, but when it comes out, it creates an incredible success and with developing technology There are games that can promise a really different experience if they are improved. And these games are being overhauled to revive the series that started in ancient times and that new generations could not find a reason to approach.
When the truth is made, the difference with the original game is enormous:
Depending on the situation we mentioned above, if we need to talk about the games that make us say that it is really well done again, most of us think of it first. Resident Evil and Final Fantasy
Remakes for games will come. In addition to such remakes, Contemporary Warfare, which are relatively low-budget projects, and remastered for Crysis, although not liked by the players, are games where we can easily observe the differences between the basic version and the middle.
To see a really bad remastered To Assassin’s Creed III we can take a look. The remastered version of the game is so mediocre that one asks himself, “Well, the original game seems to be smoother?” he finds. It is a remaster that overhauled the lighting and greatly damaged the atmosphere of the game by making many textures unrecognizable compared to the first version.
Scary ending: All of this could set a precedent for the diversity shortage in Hollywood:
Hollywood is undoubtedly the movie industry with the most followers in the world. Its emergence dates back to the early 1900s and over time it became a region that almost became a factory. With the transformation to become a factory, more than one cinema is dressed as a template, only the name is different began to appear as works.
There is a similar plan for the game branch. The game world, which has taught the entertainment branch with its diversity for decades, was doomed to a similar fate as the giants started to develop games that looked different based on the exact formula, just like in Hollywood. Like Call of Duty and Assassin’s Creed games that give sides to the branch took the stage with a maximum of one year and ignored their innovative direction.
For these reasons, it is not a coincidence that we started to see the concepts of remake and remaster more frequently in this period. Firms stopped developing a new idea and at some point turned to ideas that they knew were successful before. nostalgic side chose to take advantage. This gradually found its way into the whole episode, and a whole episode began to repeat itself.
So there is no diversity? There is… The heart of the cut now beats in indie games:
Independent plays began to gain a solid place on the stage in the 2000s. State-of-the-art game engines are available to everyone, and more and more people have heard the voices of independent developers, thus ushering in a new era in the department. The greedy producers, on the other hand, are the developers who prefer this way because they do not have the right to speak in this scene. finally what they desire they started to make games.
Disco Elysium, managed to be nominated for the game of the year Hades, Hotline Miami, Kerbal Space Program and many more independent games have scorched the market with original mechanics and understanding. If a miracle does not happen after that, the first stop of those who want to see diversity and an innovative attitude in games will be independent games.